Commander
7.4±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence485 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (71% CMC 0-2)+15ⓘ
Commander Synergy (1 groups)+1ⓘ
Fast mana6
Mana rocks6
Mana dorks12
Land ramp1
Other acceleration4
Glass Cannon (high ramp, low draw)+-10ⓘ
Tutors7
Draw engines1
Cantrips & burst draw1
Recursion2
Value engines1
Counterspells3
Spot removal9
Artifact/enchantment removal1
Stax & hate4
Protection4
Mana Acceleration (29 sources)+15ⓘ
Dual & shock lands4
+4
+4
+4
+4
Premium utility lands2
+5
+4
Utility lands4
+2
+2
+2
+2
Taplands2
Basic lands3
+5
+7
+7
5 Combo Families (5 lines, Consistency: 82%)+40ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces8
Synergy pieces2
Win conditions1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.4 → Bracket 4
Speed95Threats88Interaction86
0.4 above Bracket 3 ceiling (7)
1.6 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Go-Wide / Weenies22 cards
22 low-cost creatures. Swarm the board and pump for lethal attacks.
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Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.
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Food Chain2 cards
2 Food Chain combo pieces. Infinite mana with exile creatures.
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