Commander
3.6±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(213 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana dorks6
Other acceleration1
Treasure generators1
Low Land Count (6/32)+-65ⓘ
Tutors1
Draw engines3
Cantrips & burst draw2
Recursion1
Value engines3
Counterspells1
Spot removal3
Artifact/enchantment removal1
Graveyard hate3
Protection2
Two-Color Mana Base (no fixing needed)+121ⓘ
Low Land Count (6/32)+-65ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands4
1 Combo(s) Detected (Consistency: 43%)+17ⓘ
Combo pieces1
Synergy pieces2
Win conditions1
Combat threats1
Token generators8
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.6 (Bracket 2)+Game Changers→ Bracket 3
Mana base75Threats74Speed61
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elf Tribal32 cards
32 elf creatures detected. Tribal synergies can create powerful board states.
Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.