Commander
6.7±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(454 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks5
Mana dorks1
Land ramp4
Treasure generators2
Commander Synergy (1 groups)+1ⓘ
Tutors1
Draw engines8
Cantrips & burst draw3
Recursion1
Value engines8
Spot removal3
Board wipes1
Stax & hate1
Edict effects1
Protection5
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands5
+4
+4
+4
+4
+4
Premium utility lands1
+5
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands8
+3
+3
+2
+2
+2
+2
+2
Basic lands3
+5
+3
+7
Other1
6 Combo Families (6 lines, Consistency: 55%)+38ⓘ
Combat Damage Synergy: token swarm strategy, 4 token doublers, 2 evasion enablers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces8
Synergy pieces15
Combat threats1
Drain effects2
Token generators4
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 3
Threats98Mana base74Consistency70
1.7 above Bracket 2 ceiling (5)
0.3 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)27 cards
This deck generates value from sacrificing and recurring creatures.
,,,,
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
,,,,
+1/+1 Counters16 cards
16 counter synergies. Grow your creatures over time for massive threats.
,,,,