Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(470 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana10
Mana rocks1
Mana dorks2
Land ramp1
Tutors9
Draw engines5
Cantrips & burst draw11
Recursion2
Spot removal1
Artifact/enchantment removal1
Graveyard hate1
Board wipes2
Stax & hate1
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands18
Premium utility lands5
Taplands3
1 Combo(s) Detected (Consistency: 94%)+24ⓘ
Combat Damage Synergy: 2 haste enablers+4ⓘ
Combo pieces4
Synergy pieces2
Combat threats1
Sacrifice outlets1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Mana base95Consistency93Speed81
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Cycling24 cards
24 cycling cards. Smooth draws while triggering cycling payoffs.
Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
Hatebears5 cards
5 hatebear creatures. Small creatures that restrict opponents.