7.5±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence522 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 group)+2ⓘ
Fast mana4
Mana rocks1
Mana dorks1
Land ramp15
Treasure generators1
Tutors3
Draw engines6
Cantrips & burst draw4
Scry & Surveil1
Recursion5
Value engines5
Artifact/enchantment removal3
Spot removal3
Board wipes1
Stax & hate1
Protection1
Mana Acceleration (21 sources)+9ⓘ
Fetchlands8
+8
+8
+8
+8
+8
+5
+5
+5
Dual & shock lands4
+4
+4
+4
+4
Premium utility lands1
+5
Utility lands8
+2
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands3
+10
+5
+4
4 Combo Families (12 lines, Consistency: 83%)+36ⓘ
Combat Damage Synergy+10ⓘ
Commander Synergy (1 group)+2ⓘ
Combo pieces14
+3
Synergy pieces5
Win conditions1
Combat threats2
Drain effects3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 4
Minimum Bracket 3
3 combos excluded — missing prerequisites
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Landfall13 cards
13 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
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Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
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Legends Matter10 cards
10 legendary synergies. Legends in the deck grow stronger together.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.