Commander
8.0±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence556 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Fast mana3
Mana rocks9
Other acceleration6
Treasure generators3
Other2
Commander Synergy (1 groups)+1ⓘ
Tutors3
+4
Draw engines8
Cantrips & burst draw4
Recursion5
+5
+3
Value engines6
Counterspells2
Spot removal5
Board wipes2
Stax & hate1
Protection3
Mana Acceleration (19 sources)+9ⓘ
Dual & shock lands4
+6
+6
+6
+4
Premium utility lands3
+6
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands4
+6
+2
+3
+3
Other1
6 Combo Families (16 lines, Consistency: 85%)+46ⓘ
Combat Damage Synergy: token package, 1 token doubler, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+15ⓘ
Combo pieces14
Synergy pieces8
Win conditions1
Combat threats3
Drain effects3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Threats98Consistency89Speed88
1.0 above Bracket 3 ceiling (7)
1.0 below Bracket 5 threshold (9)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Artifacts Matter34 cards
34 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Storm21 cards
21 storm synergies. Chain spells for exponential value.
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Artificer Tribal11 cards
11 artificer creatures detected. Tribal synergies can create powerful board states.
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