Demon Swarm

Commander
6.9±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence490 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve−10
Fast mana1
Mana rocks8
Other acceleration4
Treasure generators2
Commander Synergy+1
Tutors2
Draw engines3
Cantrips & burst draw2
Recursion6
Value engines8
Counterspells4
Spot removal4
Graveyard hate3
Board wipes4
Stax & hate5
Edict effects3
Protection1
Mana Acceleration+1
Fetchlands5
Dual & shock lands8
Premium utility lands5
Utility lands6
Taplands4
Basic lands3
1 Combo Family+20
Combat Damage Synergy+8
Commander Synergy+1
Combo pieces1
Synergy pieces8
Win conditions4
Combat threats2
Drain effects4
Token generators3
Clone effects1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.9+2-card combo 1 Bracket 3

1.9 above Bracket 2 ceiling (5)

0.1 below Bracket 4 threshold (7)

Game changers 1
Minimum Bracket 3
2-card combo 1
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes6 total

Demon Tribal23 cards

23 demon creatures detected. Tribal synergies can create powerful board states.

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Stompy / Big Mana18 cards

18 high-impact creatures. Ramp into massive threats that dominate the board.

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Legends Matter11 cards

11 legendary synergies. Legends in the deck grow stronger together.

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Combos1 total

  • 2-card combo · 1
  • ++
    1 setup prereq

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.