Commander
No commander provided6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(396 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (60% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks2
Other acceleration1
Tutors2
Draw engines6
Cantrips & burst draw5
Recursion1
Value engines4
Counterspells4
Spot removal12
Stax & hate4
Fetchlands4
Dual & shock lands4
Premium utility lands1
Utility lands11
Taplands7
5 Combo(s) Detected (Consistency: 64%)+36ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces6
Synergy pieces1
Combat threats3
Drain effects8
Token generators2
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.0 (Bracket 3)+Game Changers→ Bracket 4
Threats89Mana base85Interaction74
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Burn28 cards
28 damage dealers. Burn opponents down with direct damage.
Storm9 cards
9 storm synergies. Chain spells for exponential value.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.