Commander
5.0±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence334 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana4
Mana dorks6
Land ramp1
Other acceleration3
Treasure generators2
Minor treasure1
Other acceleration1
Tutors4
Draw engines9
Cantrips & burst draw7
Scry & Surveil4
Value engines9
Counterspells2
Artifact/enchantment removal1
Spot removal7
Board wipes3
Stax & hate1
Protection2
Mana Acceleration+2ⓘ
Dual & shock lands8
Premium utility lands1
Utility lands8
Taplands3
Basic lands3
1 Combo Family+25ⓘ
Combat Damage Synergy+15ⓘ
Combo pieces1
Synergy pieces3
Win conditions1
Combat threats4
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0+2-card combo 1→ Bracket 3
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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Impulse Draw15 cards
15 impulse draw effects. Exile and play cards from the top of the library.
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Legends Matter10 cards
10 legendary synergies. Legends in the deck grow stronger together.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.