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HomeExplore decksCommanders
WUR

Copy of - Dr. Li - White Blue Red - Enhanced

viaArchidektArchidekt·6 views·7h ago

Power level

2.7±0.4
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
High confidence152 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks5
Mana dorks1
Land ramp1
Other acceleration1
Treasure generators1
Other acceleration3
Other1
Commander Draw Engine+18ⓘ
Commander Synergy+2ⓘ
Tutors1
Draw engines3
Cantrips & burst draw5
Scry & Surveil1
Recursion5
Value engines11
Synergy support3
Counterspells2
Spot removal5
Graveyard hate2
Stax & hate1
Protection4
Soft interaction1
Taplands1
Basic lands3
Combat Damage Synergy+24ⓘ
Extra Turn Package+5ⓘ
Tempo Control+2.6ⓘ
Synergy pieces3
Win conditions1
Combat threats14
Token generators5
Extra turns1
Group slug1
Enablers3
Other3

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.7 → Bracket 1

1.7 above Bracket 0 ceiling (1)

0.3 below Bracket 2 threshold (3)

Markers
Learn more →
✓
Extra turns 1
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none

Themes3 total

Stompy / Big ManaCore (12 cards)

12 high-impact creatures. Ramp into massive threats that dominate the board.

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VoltronSupporting (15 cards)

This deck equips or enchants the commander to deal commander damage.

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EnergySupporting (8 cards)

8 energy cards. Accumulate and spend energy for powerful effects.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History3 snapshots

Grade

Power2.7→2.7—
BracketB1→B1

Vectors

Velocity
38→39
+1
Consistency
81→82
+1
Interaction
30→31
+1
Efficiency
35→35
—
Lethality
84→84
—

Card Changes

Added (2)

Removed (2)

Grade

Power2.6→2.7+0.1
BracketB1→B1

Vectors

Velocity
38→38
—
Consistency
76→81
+5
Interaction
32→30
-2
Efficiency
35→35
—
Lethality
83→84
+1

Card Changes

Added (2)

Removed (2)

Grade

Power2.6→2.6—
BracketB1→B1

Vectors

Velocity
38→38
—
Consistency
74→76
+2
Interaction
30→32
+2
Efficiency
35→35
—
Lethality
82→83
+1

Card Changes

Added (1)

Removed (1)