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HomeExplore decksCommanders
WUR

Copy of - Dr. Li - White Blue Red

viaArchidektArchidekt·8 views·3h ago

Power level

3.1±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence184 pts
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks5
Mana dorks1
Land ramp1
Other acceleration1
Treasure generators1
Other acceleration3
Other1
Commander Draw Engine+18ⓘ
Commander Synergy+2ⓘ
Low Land Count−3ⓘ
Tutors1
Draw engines3
Cantrips & burst draw3
Scry & Surveil1
Recursion8
Value engines11
Synergy support4
Counterspells3
Spot removal4
Graveyard hate3
Stax & hate1
Protection5
Soft interaction1
Low Land Count−3ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands5
Taplands8
Basic lands3
1 Combo Family+20ⓘ
Combat Damage Synergy+20ⓘ
Combo pieces3
Synergy pieces3
Win conditions3
Combat threats15
Token generators5
Group slug1
Enablers2
Other2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.1 → Bracket 2

0.1 above Bracket 1 ceiling (3)

1.9 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

Artifacts MatterCore (19 cards)

19 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

,,,,
AggroCore (12 cards)

12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

,,,,
EnergyCore (11 cards)

11 energy cards. Accumulate and spend energy for powerful effects.

,,,,

Combos1 total

  • 3-card combo · 1
  • +++
    1 setup prereq

History7 snapshots

Grade

Power3.2→3.1-0.1
BracketB2→B2

Vectors

Velocity
46→47
+1
Consistency
82→83
+1
Interaction
31→31
—
Efficiency
50→50
—
Lethality
89→88
-1

Card Changes

Added (1)

Removed (1)

Grade

Power3.0→3.2+0.2
BracketB2→B2

Vectors

Velocity
40→46
+6
Consistency
80→82
+2
Interaction
32→31
-1
Efficiency
41→50
+9
Lethality
88→89
+1

Card Changes

Added (16)

Removed (6)

Grade

Power3.1→3.0-0.1
BracketB4→B2(-2)

Vectors

Velocity
26→40
+14
Consistency
78→80
+2
Interaction
30→32
+2
Efficiency
40→41
+1
Lethality
93→88
-5

Card Changes

Added (4)

Removed (4)

Combos:2→1-1

Grade

Power3.2→3.1-0.1
BracketB4→B4

Vectors

Velocity
33→26
-7
Consistency
76→78
+2
Interaction
30→30
—
Efficiency
36→40
+4
Lethality
93→93
—

Card Changes

Added (1)

Removed (3)

Grade

Power3.2→3.2—
BracketB4→B4

Vectors

Velocity
34→33
-1
Consistency
78→76
-2
Interaction
28→30
+2
Efficiency
37→36
-1
Lethality
92→93
+1

Card Changes

Added (5)

Removed (4)

Grade

Power3.1→3.2+0.1
BracketB4→B4

Vectors

Velocity
35→34
-1
Consistency
71→78
+7
Interaction
32→28
-4
Efficiency
36→37
+1
Lethality
92→92
—

Card Changes

Added (4)

Removed (3)

Grade

Power3.1→3.1—
BracketB4→B4

Vectors

Velocity
41→35
-6
Consistency
69→71
+2
Interaction
32→32
—
Efficiency
33→36
+3
Lethality
92→92
—

Card Changes

Removed (2)