Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(421 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks1
Land ramp3
Other acceleration1
Treasure generators1
Tutors3
Draw engines8
Cantrips & burst draw3
Value engines5
Counterspells4
Spot removal2
Board wipes2
Stax & hate2
Protection4
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Dual & shock lands7
Premium utility lands6
Utility lands13
5 Combo(s) Detected (Consistency: 83%)+41ⓘ
Combat Damage Synergy: token package, 3 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces5
Synergy pieces3
Win conditions4
Combat threats5
Drain effects2
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.4 (Bracket 3)+Game Changers→ Bracket 4
Mana base90Threats90Consistency78
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Unblockable / Evasion17 cards
17 evasion cards. Creatures that can't be blocked deal guaranteed damage.
Aggro16 cards
16 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.