Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(326 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks3
Land ramp5
Tutors1
Draw engines4
Cantrips & burst draw1
Counterspells2
Spot removal7
Graveyard hate2
Protection2
Mana Acceleration (13 sources)+3ⓘ
Fetchlands5
Dual & shock lands4
Premium utility lands5
Utility lands3
Taplands4
Combat Damage Synergy: token swarm strategy, 6 token doublers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+6ⓘ
Synergy pieces2
Win conditions2
Combat threats4
Sacrifice outlets2
Drain effects1
Token generators11
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Mana base90Threats90Interaction59
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Token Strategy19 cards
19 token producers. Go-wide strategies can overwhelm opponents with numbers.
+1/+1 Counters16 cards
16 counter synergies. Grow your creatures over time for massive threats.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.