Commander
8.0±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(560 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks9
Mana dorks1
Other acceleration2
Treasure generators7
Commander Draw Engine (Norman Osborn provides card draw)+18ⓘ
Draw engines10
Cantrips & burst draw13
Recursion2
Value engines3
Counterspells5
Spot removal2
Board wipes3
Stax & hate2
Protection1
Mana Acceleration (15 sources)+5ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands3
Utility lands9
Taplands1
7 Combo(s) Detected (Consistency: 70%)+46ⓘ
Combo pieces10
Synergy pieces7
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Consistency97Threats92Mana base85
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Discard15 cards
15 discard synergies. Empty opponents' hands while gaining value.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos7 total
- Sheoldred, the Apocalypse+Peer into the Abyss
- Orcish Bowmasters+Peer into the Abyss
- Sensei's Divining Top+Sheoldred, the Apocalypse+Bolas's Citadel
- Nekusar, the Mindrazer+Peer into the Abyss
- Razorkin Needlehead+Peer into the Abyss
- Kefka, Court Mage // Kefka, Ruler of Ruin+Glint-Horn Buccaneer
- Kefka, Court Mage // Kefka, Ruler of Ruin+Magmakin Artillerist