Commander
8.9±0.4
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence615 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+9ⓘ
Heavy Curve (48% CMC 5+)+-10ⓘ
Fast mana14
+10
+9
Mana rocks7
Mana dorks1
Land ramp1
Other acceleration6
Commander Synergy (1 groups)+1ⓘ
Tutors5
+4
+4
+3
Draw engines8
Cantrips & burst draw2
Recursion1
+1
Value engines8
Counterspells4
Spot removal8
Land destruction1
+7
Board wipes2
Stax & hate1
Protection5
+1
Mana Acceleration (29 sources)+15ⓘ
Utility lands29
+4
+4
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands1
+2
6 Combo Families (7 lines, Consistency: 98%)+49ⓘ
Tempo Control (lockout lethality)+16.2ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16ⓘ
Commander Synergy (2 groups)+13ⓘ
2 extra turn effects+10ⓘ
Combo pieces10
Synergy pieces2
Win conditions7
Combat threats3
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.9 → Bracket 4
Threats98Speed95Consistency87
1.9 above Bracket 3 ceiling (7)
0.1 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 6
✓
Extra turns 2
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
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Storm13 cards
13 storm synergies. Chain spells for exponential value.
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Artifacts Matter12 cards
12 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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