Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(451 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks8
Mana dorks6
Land ramp1
Other acceleration4
Tutors5
Draw engines7
Cantrips & burst draw4
Recursion3
Value engines3
Counterspells1
Spot removal6
Protection4
Mana Acceleration (21 sources)+11ⓘ
Fetchlands2
Premium utility lands6
Utility lands6
Taplands7
8 Combo(s) Detected (Consistency: 100%)+60ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler+25ⓘ
Combo pieces13
Synergy pieces6
Win conditions1
Combat threats2
Drain effects1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats97Consistency86Mana base84
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Artifacts Matter19 cards
19 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Storm11 cards
11 storm synergies. Chain spells for exponential value.
Combos8 total
- Sensei's Divining Top+Foundry Inspector+Mystic Forge
- Myr Galvanizer+Clock of Omens+Palladium Myr
- Myr Galvanizer+Clock of Omens+Silver Myr
- Myr Galvanizer+Clock of Omens+Gold Myr
- Myr Galvanizer+Clock of Omens+Iron Myr
- Myr Galvanizer+Clock of Omens+Alloy Myr
- Myr Galvanizer+Clock of Omens+Copper Myr
- Myr Turbine+Clock of Omens+Anointed Procession