Commander
5.0±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(319 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks6
Other acceleration2
Tutors2
Draw engines7
Cantrips & burst draw4
Recursion5
Value engines6
Spot removal5
Stax & hate1
Protection2
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands3
Utility lands11
Taplands6
2 Combo Families (2 lines, Consistency: 68%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces3
Synergy pieces5
Combat threats10
Drain effects6
Token generators3
Reanimation2
Other3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats92Consistency83Mana base83
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Aristocrats (Commander)14 cards
This deck generates value from sacrificing and recurring creatures.
Lifegain27 cards
27 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain13 cards
13 lifedrain effects. Drain opponents' life while gaining your own.