Commander
4.8±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(333 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks6
Land ramp1
Treasure generators1
Commander Draw Engine (Kamiz, Obscura Oculus provides card draw)+10ⓘ
Tutors1
Draw engines10
Cantrips & burst draw3
Recursion5
Value engines4
Counterspells2
Spot removal9
Board wipes3
Stax & hate1
Fetchlands4
Dual & shock lands9
Premium utility lands4
Utility lands3
Taplands9
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25ⓘ
Synergy pieces6
Win conditions2
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Mana base92Consistency86Interaction81
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aggro19 cards
19 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Blink/Flicker13 cards
13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.