Commander
8.8±0.4
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.5
High confidence625 pts
Estimated win turn
T4best
T6typical
T8+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana3
Mana rocks4
Other acceleration1
Treasure generators3
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors3
Draw engines8
Cantrips & burst draw1
Wheels1
Scry & Surveil1
Recursion1
Value engines9
Counterspells9
Artifact/enchantment removal1
Spot removal3
Graveyard hate3
Board wipes2
Stax & hate6
Protection2
Fetchlands5
Dual & shock lands9
Premium utility lands3
Utility lands12
Taplands3
Basic lands3
2 Combo Families+27ⓘ
Tempo Control+20ⓘ
Combat Damage Synergy+7ⓘ
Extra Turn Package+5ⓘ
Combo pieces4
Synergy pieces8
Drain effects2
Token generators1
Alternate win strategies1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.8+Game Changers 11→ Bracket 4
1.8 above Bracket 3 ceiling (7)
0.2 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 11
Minimum Bracket 4
✓
2-card combo 1
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none
Themes5 total
Legends Matter11 cards
11 legendary synergies. Legends in the deck grow stronger together.
,,,,
Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
,,,,
Discard11 cards
11 discard synergies. Empty opponents' hands while gaining value.
,,,,
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.