Commander
4.5±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Commander combat pressure
High confidence(301 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks10
Mana dorks1
Land ramp1
Other acceleration3
Tutors1
Draw engines5
Cantrips & burst draw4
Recursion1
Value engines2
Counterspells5
Spot removal5
Graveyard hate1
Stax & hate1
Protection3
Mono-Color Mana Base (no fixing needed)+21ⓘ
Mana Acceleration (18 sources)+8ⓘ
Utility lands4
Taplands2
Basic lands1
Island+29
Combo Commander: Urza, Lord High Artificer+15ⓘ
Combat Damage Synergy: 1 evasion enabler+3ⓘ
Synergy pieces5
Win conditions1
Combat threats3
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Interaction71Mana base70Consistency63
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Artifacts Matter14 cards
14 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm14 cards
14 storm synergies. Chain spells for exponential value.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.