Elements of Pain | PreCon Mash-Up

Commander
See all Jenson Carthalion, Druid Exile data
2.8±0.3
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
High confidence161 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve−10
Fast mana1
Mana rocks6
Mana dorks5
Land ramp6
Other acceleration3
Tutors1
Draw engines7
Cantrips & burst draw5
Recursion5
Value engines8
Spot removal8
Board wipes3
Stax & hate1
Protection1
Mana Acceleration+9
Premium utility lands3
Utility lands10
Taplands10
Basic lands5
Other1
Combat Damage Synergy+25
Synergy pieces10
Win conditions5
Combat threats7
Drain effects2
Enablers1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.8 → Bracket 1

1.8 above Bracket 0 ceiling (1)

0.2 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Stompy / Big Mana21 cards

21 high-impact creatures. Ramp into massive threats that dominate the board.

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Legends Matter18 cards

18 legendary synergies. Legends in the deck grow stronger together.

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Elemental Tribal13 cards

13 elemental creatures detected. Tribal synergies can create powerful board states.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.