2.8±0.3
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
High confidence161 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks6
Mana dorks5
Land ramp6
Other acceleration3
Tutors1
Draw engines7
Cantrips & burst draw5
Recursion5
Value engines8
Spot removal8
Board wipes3
Stax & hate1
Protection1
Mana Acceleration+9ⓘ
Premium utility lands3
Utility lands10
Taplands10
Basic lands5
Other1
Combat Damage Synergy+25ⓘ
Synergy pieces10
Win conditions5
Combat threats7
Drain effects2
Enablers1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.8 → Bracket 1
1.8 above Bracket 0 ceiling (1)
0.2 below Bracket 2 threshold (3)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
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Legends Matter18 cards
18 legendary synergies. Legends in the deck grow stronger together.
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Elemental Tribal13 cards
13 elemental creatures detected. Tribal synergies can create powerful board states.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.