Commander
4.0±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence228 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks3
Other acceleration2
Treasure generators1
Commander Synergy (1 groups)+1ⓘ
Draw engines4
Cantrips & burst draw11
Recursion2
Value engines4
Counterspells2
Spot removal16
Board wipes3
Stax & hate3
Protection2
Two-Color Mana Base (no fixing needed)+6ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
+5
+5
Dual & shock lands2
+6
+4
Premium utility lands2
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
Taplands2
+2
Basic lands2
+10
+11
Commander Synergy (4 groups)+24ⓘ
3 Combo Families (3 lines, Consistency: 36%)+23ⓘ
Combo pieces5
Synergy pieces3
Win conditions1
Combat threats2
Drain effects8
Token generators6
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.0 (Bracket 2)+2-card combo→ Bracket 3
Threats90Mana base75Interaction68
✓
Game changers 1
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Aristocrats (Commander)11 cards
This deck generates value from sacrificing and recurring creatures.
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Burn25 cards
25 damage dealers. Burn opponents down with direct damage.
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Spellslinger10 cards
10 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
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