Commander
5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(342 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana dorks1
Land ramp1
Treasure generators5
Commander Synergy (1 groups)+8ⓘ
Cantrips & burst draw8
Scry & Surveil1
Recursion2
Value engines1
Spot removal5
Artifact/enchantment removal1
Graveyard hate1
Board wipes1
Protection2
Two-Color Mana Base (no fixing needed)+14ⓘ
Fetchlands1
Premium utility lands1
Utility lands1
Taplands9
4 Combo(s) Detected (Consistency: 64%)+32ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces6
Synergy pieces7
Combat threats1
Sacrifice outlets8
Drain effects1
Token generators15
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.1 → Bracket 3
Threats98Mana base75Interaction44
0.6 above Bracket 2 ceiling (4.5)
1.4 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy28 cards
28 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats23 cards
23 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.