Commander
8.2±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(555 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana6
Mana rocks8
Mana dorks4
Draw engines4
Cantrips & burst draw8
Recursion4
Control Strategy Bonus (25.6 interaction cards)+30ⓘ
Counterspells10
Spot removal6
Artifact/enchantment removal1
Graveyard hate1
Board wipes4
Stax & hate1
Protection1
Other1
Mana Acceleration (19 sources)+9ⓘ
Dual & shock lands5
Premium utility lands3
Utility lands8
Taplands5
3 Combo(s) Detected (Consistency: 96%)+34ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces4
Synergy pieces2
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.2 → Bracket 4
Interaction93Speed88Consistency87
1.7 above Bracket 3 ceiling (6.5)
0.3 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Counter Control12 cards
12 counterspells. Control the stack and protect your win conditions.
Graveyard/Reanimator9 cards
9 graveyard synergies. Use your graveyard as a second hand.
Cycling6 cards
6 cycling cards. Smooth draws while triggering cycling payoffs.