Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(740 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8ⓘ
Fast mana17
Treasure generators2
Low Land Count (26/28)+-5ⓘ
Tutors10
Draw engines8
Cantrips & burst draw3
Value engines1
Control Strategy Bonus (32.2 interaction cards)+30ⓘ
Counterspells16
Spot removal6
Protection1
Mana Acceleration (17 sources)+7ⓘ
Two-Color Powerhouse Lands (2)+7ⓘ
Low Land Count (26/28)+-5ⓘ
Fetchlands8
Dual & shock lands3
Utility lands2
Taplands9
7 Combo(s) Detected (Consistency: 98%)+54ⓘ
Tempo Control (lockout lethality)+20ⓘ
2 extra turn effects+10ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Commander Synergy (1 groups)+3ⓘ
Combo pieces9
Win conditions1
Extra turns1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Interaction97Speed94Threats94
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
Bounce8 cards
8 bounce effects. Return permanents to hand for tempo advantage.
Blink/Flicker6 cards
6 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.