Commander
5.4±0.4
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(352 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks4
Mana dorks1
Other acceleration2
Treasure generators3
Tutors1
Draw engines4
Cantrips & burst draw15
Value engines4
Other1
Counterspells3
Spot removal13
Board wipes5
Stax & hate2
Protection4
Mana Acceleration (11 sources)+1ⓘ
Premium utility lands2
Utility lands1
Taplands1
4 Combo Families (4 lines, Consistency: 55%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 2 evasion enablers, 3 damage multipliers+25ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+8.7ⓘ
Combo pieces5
Synergy pieces1
Win conditions1
Combat threats5
Token generators4
Extra turns1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Threats93Interaction88Consistency84
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
✓
Extra turns (2)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Burn14 cards
14 damage dealers. Burn opponents down with direct damage.
Storm13 cards
13 storm synergies. Chain spells for exponential value.
Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.