The Scarab God

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Commander
8.8±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence605 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana6
Mana rocks5
Other acceleration2
Tutors6
Draw engines7
Cantrips & burst draw1
Scry & Surveil1
Value engines3
Control Strategy+30
Counterspells5
Spot removal3
Board wipes3
Edict effects1
Two-Color Powerhouse Lands (5)+19
Mana Acceleration+3
Fetchlands3
Dual & shock lands3
Premium utility lands2
Utility lands5
Taplands3
Basic lands2
8 Combo(s) Detected (Consistency: 96%)+58
Combat Damage Synergy: token package, 1 token doubler, aristocrats engine+20
Combo pieces8
Win conditions3
Combat threats8
Sacrifice outlets3
Token generators5
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.8 → Bracket 4

1.8 above Bracket 3 ceiling (7)

0.2 below Bracket 5 threshold (9)

Game changers 6
Minimum Bracket 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Zombie Tribal21 cards

21 zombie creatures detected. Tribal synergies can create powerful board states.

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Token Strategy14 cards

14 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Aristocrats13 cards

13 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos8 total

  • 2-card combos · 2
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  • 3-card combos · 6
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