Commander
4.3±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(289 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks1
Mana dorks1
Land ramp4
Other acceleration1
Treasure generators3
Draw engines8
Cantrips & burst draw4
Scry & Surveil1
Recursion6
Value engines3
Other1
Spot removal5
Graveyard hate1
Board wipes2
Edict effects2
Fetchlands2
Dual & shock lands4
Premium utility lands3
Utility lands6
Taplands3
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 evasion enabler, aristocrats engine+25ⓘ
Synergy pieces7
Win conditions2
Combat threats2
Sacrifice outlets6
Drain effects1
Token generators8
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Threats89Mana base81Speed57
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Aristocrats28 cards
28 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Lifegain15 cards
15 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.