Arwen Blink/Proliferate

Commander
WG
3.4±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(199 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Mana rocks3
0+8
2+6
2+4
Mana dorks4
G+6
G+5
1G+1
1G+1
Land ramp2
1G+6
1G+5
Other acceleration1
2GG+6
Treasure generators2
1W+4
5GGG+2
Tutors1
1GG+2
Draw engines2
1W+4
2GWW+5
Cantrips & burst draw3
1W+1
2G+2
2W+1
Recursion5
1G+1
1GG+5
3W+2
2WW+1
4WW+4
Value engines13
1+2
G+2
1G+2
1W+1
1G+1
1W+1
2G+2
1WW+1
2W+1
2W+1
2G+1
2GG+6
+1 more
Other3
GW+1
2W+1
2G+1
Spot removal3
W+7
1G+1
2G+2
Artifact/enchantment removal1
4GG+5
Board wipes3
3WW+6
3WW+6
6WW+5
Protection9
W+7
1W+2
1W+1
2W+2
2W+1
2W+1
3W+4
2WW+1
5GGG+2
Fetchlands2
+7
+5
Dual & shock lands3
+5
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands4
+3
+2
+2
+2
Basic lands2
+10
+10
1 Combo Family (1 lines, Consistency: 45%)+18
Combat Damage Synergy: 1 haste enabler, 1 damage multiplier+6
Combo pieces2
3W+10
3W+9
Synergy pieces3
GW+1
2W+1
2G+1
Win conditions1
3WW+5
Combat threats4
1GG+2
2G+1
3W+5
3W+2
Reanimation2
2WW+1
3WW+8
Other1
4WW+2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2
Mana base81Threats72Speed54

0.4 above Bracket 1 ceiling (3)

1.6 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

+1/+1 Counters15 cards

15 counter synergies. Grow your creatures over time for massive threats.

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Blink/Flicker13 cards

13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos1 total

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