Commander
No commander provided3.9±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(248 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana3
Mana rocks5
Land ramp3
Other acceleration4
Treasure generators2
Tutors1
Draw engines2
Cantrips & burst draw2
Recursion1
Value engines5
Spot removal6
Board wipes2
Stax & hate4
Protection2
Mana Acceleration (16 sources)+6ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands8
Taplands3
Basic lands1
Mountain+15
Combat Damage Synergy: 1 extra combat, 4 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 41%)+17ⓘ
Combo pieces2
Win conditions4
Combat threats4
Drain effects1
Token generators9
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 3.9 (Bracket 2)+Mass Land Denial→ Bracket 4
Threats87Speed72Mana base53
✓
Mass land denial (1)
✕Game changers — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Burn19 cards
19 damage dealers. Burn opponents down with direct damage.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.