Commander
3.4±0.4
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(192 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Tight Curve (71% CMC 0-2)+15ⓘ
Fast mana3
Mana rocks2
Other acceleration4
Treasure generators1
Other1
Draw engines4
Cantrips & burst draw16
Recursion1
Value engines4
Other1
Control Strategy Bonus (11.9 interaction cards)+19.5ⓘ
Counterspells7
Spot removal14
Board wipes2
Protection3
Fetchlands3
Dual & shock lands1
Premium utility lands4
Utility lands3
Taplands5
1 Combo Family (1 lines, Consistency: 40%)+17ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler+8ⓘ
Combo pieces2
Synergy pieces3
Win conditions1
Combat threats1
Drain effects2
Token generators1
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.4 → Bracket 2
Mana base78Consistency73Interaction67
0.4 above Bracket 1 ceiling (3)
1.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Burn19 cards
19 damage dealers. Burn opponents down with direct damage.
Wizard Tribal8 cards
8 wizard creatures detected. Tribal synergies can create powerful board states.
Counter Control8 cards
8 counterspells. Control the stack and protect your win conditions.