Wizards

Commander
6.9±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence465 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve−10
Fast mana4
Mana rocks1
Mana dorks1
Other acceleration2
Commander Draw Engine+10
Extra Turn Redundancy+8
Tutors1
Draw engines6
Cantrips & burst draw5
Recursion1
Value engines8
Counterspells11
Spot removal16
Stax & hate3
Protection1
Soft interaction1
Mono-Color Mana Base+27
Dual & shock lands1
Utility lands1
Taplands3
Basic lands1
4 Combo Families+31
Tempo Control+20
Extra Turn Package+15
Combat Damage Synergy+11
Combo pieces7
Synergy pieces3
Win conditions1
Combat threats2
Sacrifice outlets2
Token generators3
Extra turns3

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.9 (Bracket 3)+Mass Land Denial Bracket 4
Mass land denial 1
Minimum Bracket 4
2-card combo 4
Minimum Bracket 3
Extra turns 4
Minimum Bracket 4
Game changers — none

Themes7 total

Wizard Tribal24 cards

24 wizard creatures detected. Tribal synergies can create powerful board states.

,,,,
Human Tribal18 cards

18 human creatures detected. Tribal synergies can create powerful board states.

,,,,
Bounce11 cards

11 bounce effects. Return permanents to hand for tempo advantage.

,,,,

Combos4 total

  • +
  • +
  • +
  • +

History3 snapshots

Grade

Power6.56.9+0.4
BracketB4B4

Vectors

Velocity
2326
+3
Consistency
8988
-1
Interaction
9191
Efficiency
7070
Lethality
9596
+1

Card Changes

Added (4)

Removed (4)

Combos:34+1

Grade

Power6.36.5+0.2
BracketB4B4

Vectors

Velocity
1423
+9
Consistency
8889
+1
Interaction
9191
Efficiency
7070
Lethality
9495
+1

Card Changes

Added (7)

Removed (7)

Combos:23+1

Grade

Power5.56.3+0.8
BracketB4B4

Vectors

Velocity
1414
Consistency
8888
Interaction
8891
+3
Efficiency
7070
Lethality
9094
+4