Ryan Sinclair / The Thirteenth Doctor

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Commander
See all Ryan Sinclair data
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence498 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve−10
Fast mana5
Mana rocks4
Mana dorks1
Land ramp5
Other acceleration3
Treasure generators1
Tutors1
Draw engines5
Cantrips & burst draw6
Wheels1
Value engines5
Counterspells4
Spot removal11
Board wipes3
Protection3
Mana Acceleration+8
Fetchlands6
Dual & shock lands5
Premium utility lands3
Utility lands10
Taplands3
Basic lands3
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 3 evasion enablers+25
2 Combo(s) Detected (Consistency: 49%)+22
Combo pieces5
Synergy pieces3
Win conditions4
Combat threats4
Token generators1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (9)

Game changers 5
Minimum Bracket 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana17 cards

17 high-impact creatures. Ramp into massive threats that dominate the board.

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Legends Matter10 cards

10 legendary synergies. Your legends grow stronger together.

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Storm8 cards

8 storm synergies. Chain spells for exponential value.

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Combos2 total

  • 2-card combos · 2
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