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0.5 above Bracket 2 ceiling (5)
1.5 below Bracket 4 threshold (7)
14 tap/untap synergies. Generate extra value from activated abilities.
13 counterspells. Control the stack and protect key win conditions.
9 cantrips. Cheap spells that replace themselves for velocity.
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.