Shalai and the Homies

Commander
5.9±0.7
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Medium confidence383 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8
Fast mana1
1+10
Mana rocks2
2+6
1G+4
Mana dorks3
1G+7
1G+3
2G+3
Land ramp3
G+6
1G+5
1G+5
Other acceleration2
2+6
2GG+5
Commander Synergy (1 groups)+1
Glass Cannon (high ramp, low draw)+-10
Tutors4
GW+7
1WW+5
GGW+5
2G+4
Draw engines2
1G+4
1GW+5
Recursion1
1G+5
Value engines10
W+8
G+5
W+4
W+4
1+2
2G+3
2G+2
2GG+6
3G+3
4+2
Synergy support1
2G+3
Spot removal3
W+4.9
W+3.6
2WW+3.6
Artifact/enchantment removal1
R+3.6
Board wipes1
3WW+3.6
Stax & hate2
1GW+4.8
1RG+2.5
Protection3
1W+3.6
2W+2.5
3W+0.4
Other6
G+0.3
G+0.3
G+0.2
W+0.2
1G+0.4
3R+0.3
Fetchlands3
+8
+7
+5
Dual & shock lands5
+6
+6
+5
+4
+4
Premium utility lands1
+5
Utility lands5
+2
+2
+2
+2
+2
Basic lands3
+4
+8
+10
Other1
1G+2
4 Combo Families (4 lines, Consistency: 84%)+36
Combat Damage Synergy: token package, 3 token doublers, 1 haste enabler, 5 evasion enablers+25
Commander Synergy (1 groups)+1
Combo pieces5
W+4
W+3
2G+8
3R+2
3WW+9
Synergy pieces1
4+4
Win conditions1
RGW+8
Combat threats2
1W+5
1G+5
Token generators1
2G+4
Other11
W+1
G+1
XW+1
W+1
XG+1
1W+1
GW+1
1W+1
1GW+1
2R+1
2G+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9 → Bracket 3
Threats92Mana base82Speed68

0.9 above Bracket 2 ceiling (5)

1.1 below Bracket 4 threshold (7)

2-card combo are present, but your power level already places this deck in Bracket 3.

2-card combo 3
Minimum Bracket 3
Game changers — none
Mass land denial — none
Extra turns — none

Themes4 total

+1/+1 Counters37 cards

37 counter synergies. Grow your creatures over time for massive threats.

,,,,
Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,
Combo (Commander)1 cards

This deck is built around assembling infinite combos or combo finishes.

Combos4 total

  • +
  • +
  • ++
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History10 snapshots

Grade

Power6.05.9-0.1
BracketB3B3

Vectors

Velocity
7868
-10
Consistency
8168
-13
Interaction
4335
-8
Efficiency
8282
Lethality
8992
+3

Grade

Power6.26.0-0.2
BracketB3B3

Vectors

Velocity
7878
Consistency
7781
+4
Interaction
4043
+3
Efficiency
8282
Lethality
9189
-2

Card Changes

Added (2)

W+8
4+6

Removed (2)

Combos:64-2

Grade

Power5.96.2+0.3
BracketB3B3

Vectors

Velocity
7878
Consistency
7777
Interaction
4040
Efficiency
8282
Lethality
8991
+2

Card Changes

Added (1)

Removed (1)

Combos:46+2

Grade

Power6.25.9-0.3
BracketB3B3

Vectors

Velocity
7878
Consistency
8077
-3
Interaction
3940
+1
Efficiency
8282
Lethality
9189
-2

Card Changes

Added (2)

3R+2.5

Removed (2)

Combos:64-2

Grade

Power6.06.2+0.2
BracketB3B3

Vectors

Velocity
8378
-5
Consistency
8080
Interaction
4539
-6
Efficiency
8282
Lethality
8691
+5

Card Changes

Added (9)

2G+2
2+6
1G+2
2G+2.7
RGW+8
2R+2.5

Removed (9)

Combos:46+2

Grade

Power6.06.0
BracketB3B3

Vectors

Velocity
8383
Consistency
7880
+2
Interaction
4545
Efficiency
8282
Lethality
8786
-1

Card Changes

Added (1)

3G+3

Removed (1)

Grade

Power6.06.0
BracketB3B3

Vectors

Velocity
8283
+1
Consistency
7978
-1
Interaction
4545
Efficiency
8282
Lethality
8787

Card Changes

Added (1)

1G+2.5

Removed (1)

Grade

Power6.46.0-0.4
BracketB3B3

Vectors

Velocity
8282
Consistency
8179
-2
Interaction
4545
Efficiency
8382
-1
Lethality
8587
+2

Card Changes

Added (2)

1W+2
3R+1.5

Removed (2)

Combos:34+1

Grade

Power6.46.4
BracketB3B3

Vectors

Velocity
8282
Consistency
7981
+2
Interaction
4145
+4
Efficiency
8383
Lethality
9085
-5

Grade

Power6.06.4+0.4
BracketB3B3

Vectors

Velocity
8182
+1
Consistency
7679
+3
Interaction
7641
-35
Efficiency
8383
Lethality
8890
+2