Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(414 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks2
Mana dorks4
Land ramp2
Other acceleration3
Tutors4
Draw engines5
Cantrips & burst draw4
Recursion3
Value engines7
Spot removal4
Board wipes1
Stax & hate5
Two-Color Mana Base (no fixing needed)+4ⓘ
Mana Acceleration (13 sources)+3ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands3
Utility lands10
Taplands2
3 Combo(s) Detected (Consistency: 92%)+33ⓘ
Combat Damage Synergy: token swarm strategy, 5 evasion enablers, aristocrats engine+25ⓘ
Combo pieces6
Synergy pieces6
Win conditions1
Combat threats3
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Threats92Consistency81Mana base75
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
+1/+1 Counters20 cards
20 counter synergies. Grow your creatures over time for massive threats.
Lifegain15 cards
15 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Angel Tribal11 cards
11 angel creatures detected. Tribal synergies can create powerful board states.