jan jansen

3.8±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Primary win line:Go-wide combat finish
High confidence(245 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25
1 extra turn effect+5
Win conditions1
Sacrifice outlets2
Extra turns1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.8 → Bracket 2
Threats94Mana base62Interaction41

0.8 above Bracket 1 ceiling (3)

0.7 below Bracket 3 threshold (4.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes10 total

Artifacts Matter25 cards

25 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Token Strategy19 cards

19 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aristocrats16 cards

16 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.