Commander
4.6±0.45
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Medium confidence313 pts
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana4
Mana rocks6
Other acceleration2
Commander Synergy+2ⓘ
Draw engines13
Cantrips & burst draw3
Wheels6
Scry & Surveil1
Value engines15
Control Strategy+30ⓘ
Counterspells3
Spot removal5
Stax & hate13
Protection2
Two-Color Powerhouse Lands+2ⓘ
Dual & shock lands4
Premium utility lands2
Utility lands11
Taplands7
Basic lands2
Tempo Control+11ⓘ
Win conditions1
Drain effects1
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.6 → Bracket 2
1.6 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Stax (Commander)12 cards
This deck uses resource denial and tax effects to slow opponents down.
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Group Hug17 cards
17 group hug effects. Help everyone while quietly advancing a win plan.
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Chaos11 cards
11 chaos effects. Embrace randomness with coin flips and dice rolls.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.