5.7±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence383 pts
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Land ramp4
Other acceleration5
Treasure generators3
Commander Draw Engine+15ⓘ
Commander Synergy+1ⓘ
Tutors1
Draw engines22
Cantrips & burst draw4
Wheels2
Recursion2
Value engines4
Control Strategy+23ⓘ
Counterspells1
Spot removal4
Board wipes3
Stax & hate8
Fetchlands4
Dual & shock lands11
Premium utility lands4
Utility lands8
Taplands4
Basic lands4
3 Combo Families+24ⓘ
Combat Damage Synergy+2ⓘ
Combo pieces7
Synergy pieces2
Win conditions4
Combat threats1
Drain effects1
Token generators3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7+Game Changers 1→ Bracket 3
0.7 above Bracket 2 ceiling (5)
1.3 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 2
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Group Hug13 cards
13 group hug effects. Help everyone while quietly advancing a win plan.
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Stax (Commander)7 cards
This deck uses resource denial and tax effects to slow opponents down.
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Prison6 cards
6 prison effects. Lock opponents out of the game entirely.
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History1 snapshot
Grade
Power5.8→5.7-0.1
BracketB3→B3
Vectors
Velocity
44→34
-10
Consistency
92→90
-2
Interaction
54→58
+4
Efficiency
91→91
—
Lethality
82→82
—
Card Changes
Added (1)
Removed (1)