Tetsuko Umezawa, Fugitive

3.0±1
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence(171 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8
Mana dorks2
Low Land Count (34/35)+-3
Value engines1
Mono-Color Mana Base (no fixing needed)+39
Low Land Count (34/35)+-3
Basic lands1
Token generators1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.0 → Bracket 2
Mana base70Interaction46Consistency25

Right at the Bracket 2 threshold

1.5 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Go-Wide / Weenies30 cards

30 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro13 cards

13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Hatebears11 cards

11 hatebear creatures. Small creatures that restrict opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.