Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(373 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks2
Land ramp2
Treasure generators2
Tutors3
Draw engines1
Cantrips & burst draw5
Scry & Surveil1
Recursion3
Value engines2
Spot removal5
Graveyard hate1
Board wipes2
Fetchlands2
Dual & shock lands1
Premium utility lands1
Utility lands1
Taplands3
3 Combo(s) Detected (Consistency: 73%)+30ⓘ
Combat Damage Synergy: 3 token doublers, 1 haste enabler, aristocrats engine+22ⓘ
Combo pieces5
Synergy pieces21
Sacrifice outlets2
Drain effects1
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats98Mana base53Consistency52
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Aristocrats22 cards
22 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.