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HomeExplore decksCommanders
UR

$100 | Stella Lee, Wild Card

viaMoxfieldMoxfield·41 views·45 days ago

Power level

5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence345 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana1
Mana rocks10
Mana dorks2
Other acceleration5
Other acceleration2
Commander Synergy+1ⓘ
Tutors7
Cantrips & burst draw24
Recursion1
Counterspells3
Spot removal11
Board wipes2
Protection5
Mana Acceleration+6ⓘ
Fetchlands5
Dual & shock lands2
Premium utility lands2
Taplands4
Basic lands2
Combat Damage Synergy: 1 evasion enabler, aristocrats engine, 1 damage multiplier+15ⓘ
Tempo Control+11.6ⓘ
Commander Power Floor+0.4ⓘ
Synergy pieces1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes4 total

CantripsCore (17 cards)

17 cantrips. Cheap spells that replace themselves for velocity.

,,,,
Voltron (Commander)Supporting (1 card)

This deck is built around equipping or enchanting the commander for commander damage.

StormSupporting (8 cards)

8 storm synergies. Chain spells for exponential value.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History2 snapshots

Grade

Power5.0→5.5+0.5
BracketB3→B3

Vectors

Velocity
86→88
+2
Consistency
94→92
-2
Interaction
77→43
-34
Efficiency
75→76
+1
Lethality
28→32
+4

Card Changes

Added (2)

Removed (2)

Grade

Power5.0→5.0—
BracketB3→B3

Vectors

Velocity
87→86
-1
Consistency
92→94
+2
Interaction
75→77
+2
Efficiency
78→75
-3
Lethality
27→28
+1

Card Changes

Added (2)

Removed (2)