Commander
5.3±0.6
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Medium confidence(342 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks8
Mana dorks7
Land ramp10
Other acceleration1
Treasure generators1
Commander Draw Engine (Kenrith, the Returned King provides card draw)+10ⓘ
Tutors2
Draw engines6
Recursion1
Value engines5
Counterspells3
Spot removal3
Board wipes2
Stax & hate2
Mana Acceleration (27 sources)+15ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands4
Utility lands5
Taplands7
Other1
4 Combo Families (4 lines, Consistency: 62%)+32ⓘ
Combo Commander: Kenrith, the Returned King+15ⓘ
Combat Damage Synergy: 1 haste enabler, 1 damage multiplier+6ⓘ
Combo pieces5
Synergy pieces3
Win conditions1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Mana base89Threats85Speed83
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
+1/+1 Counters8 cards
8 counter synergies. Grow your creatures over time for massive threats.
Group Hug5 cards
5 group hug effects. Help everyone while secretly advancing your plan.
Tap / Untap5 cards
5 tap/untap synergies. Generate extra value from activated abilities.