2.2±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Primary win line:Go-wide combat finish
Medium confidence(112 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana dorks4
Land ramp7
Other acceleration1
Draw engines2
Cantrips & burst draw2
Recursion1
Spot removal2
Protection5
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands4
Premium utility lands2
Utility lands9
Combat Damage Synergy: token package, 12 token doublers, 1 evasion enabler, aristocrats engine+25ⓘ
Synergy pieces2
Win conditions1
Combat threats2
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.2 → Bracket 1
Mana base75Speed51Consistency33
1.2 above Bracket 0 ceiling (1)
0.8 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
+1/+1 Counters44 cards
44 counter synergies. Grow your creatures over time for massive threats.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.