Krenko, Mob Boss

7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Primary win line:Deterministic combo linesKrenko, Mob Boss,Skirk Prospector+1 more
High confidence(570 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mono-Color Powerhouse Lands (5)+20
Mana Acceleration (12 sources)+2
Dual & shock lands1
Premium utility lands1
Basic lands1
18 Combo(s) Detected (Consistency: 84%)+101
Combat Damage Synergy: token swarm strategy, 1 extra combat, 4 tribal lords, 3 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25
Commander Synergy (2 groups)+17
2 extra turn effects+10
Sacrifice outlets1
Extra turns1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
Threats100Speed76Mana base71

1.0 above Bracket 3 ceiling (6.5)

1.0 below Bracket 5 threshold (8.5)

Mass Land Denial are present, but your power level already places this deck in Bracket 4.

Game changers 2
Mass land denial (2)
2-card combo

Themes10 total

Goblin Tribal21 cards

21 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

Burn10 cards

10 damage dealers. Burn opponents down with direct damage.

Combos18 total