Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(416 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (36% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks3
Land ramp2
Other acceleration2
Treasure generators1
Commander Draw Engine (Dr. Eggman provides card draw)+15ⓘ
Tutors3
Draw engines6
Cantrips & burst draw8
Recursion2
Value engines6
Counterspells2
Spot removal5
Artifact/enchantment removal1
Board wipes4
Stax & hate2
Protection3
Fetchlands3
Dual & shock lands6
Premium utility lands1
Utility lands4
1 Combo(s) Detected (Consistency: 85%)+23ⓘ
Combat Damage Synergy: 1 haste enabler, 2 evasion enablers, aristocrats engine+16ⓘ
Combo pieces2
Synergy pieces6
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects1
Token generators1
Reanimation1
Extra turns1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.0 (Bracket 3)+Game Changers→ Bracket 4
Consistency87Mana base87Threats82
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
Artifacts Matter13 cards
13 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.