Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(276 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana3
Mana dorks3
Land ramp7
Other acceleration4
Tutors2
Draw engines5
Cantrips & burst draw6
Value engines2
Spot removal7
Graveyard hate1
Board wipes2
Mana Acceleration (18 sources)+8ⓘ
Fetchlands6
Dual & shock lands7
Premium utility lands3
Utility lands9
Taplands5
Combat Damage Synergy: token swarm strategy, 1 token doubler, 6 extra combats, 5 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
1 extra turn effect+5ⓘ
Synergy pieces12
Win conditions3
Combat threats2
Sacrifice outlets2
Token generators1
Reanimation1
Extra turns1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Mana base93Threats84Speed55
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Aggro16 cards
16 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.