Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(514 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks3
Mana dorks5
Land ramp6
Treasure generators1
Tutors2
Draw engines2
Cantrips & burst draw1
Wheels2
Value engines3
Spot removal8
Graveyard hate1
Board wipes6
Stax & hate2
Mana Acceleration (19 sources)+9ⓘ
Fetchlands3
Dual & shock lands8
Premium utility lands4
Utility lands9
6 Combo(s) Detected (Consistency: 56%)+39ⓘ
Combat Damage Synergy: 2 haste enablers, 3 damage multipliers+16ⓘ
Combo pieces8
Synergy pieces1
Win conditions4
Combat threats2
Drain effects4
Token generators1
Damage multipliers1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats93Mana base92Speed89
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Burn14 cards
14 damage dealers. Burn opponents down with direct damage.
Group Slug11 cards
11 group slug effects. Damage everyone equally, then break parity.
Stax9 cards
9 stax pieces. Tax and restrict opponents' resources while breaking parity.