Commander
6.6±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence450 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks5
Land ramp2
Other acceleration1
Treasure generators2
Commander Draw Engine (Shaile, Dean of Radiance provides card draw)+10ⓘ
Tutors2
+3
Draw engines8
Cantrips & burst draw3
Recursion1
Value engines8
Other1
Spot removal8
Graveyard hate2
Board wipes2
Stax & hate2
Protection8
+3
Two-Color Powerhouse Lands (3)+12ⓘ
Fetchlands1
+5
Dual & shock lands5
+6
+5
+4
+4
+4
Premium utility lands1
+5
Utility lands14
+4
+4
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+3
+2
Basic lands2
+5
+5
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 70%)+21ⓘ
Combo pieces2
Synergy pieces8
Win conditions2
Combat threats3
Sacrifice outlets2
+4
+3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 3
Threats91Interaction89Mana base86
1.6 above Bracket 2 ceiling (5)
0.4 below Bracket 4 threshold (7)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes6 total
+1/+1 Counters24 cards
24 counter synergies. Grow your creatures over time for massive threats.
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Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
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