Hope Miller

Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Alternative game-win effectsFelidar Sovereign,Test of Endurance
High confidence(378 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
5 Combo(s) Detected (Consistency: 36%)+30
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 evasion enabler, 2 damage multipliers+25

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
Interaction90Threats89Mana base77

1.3 above Bracket 2 ceiling (4.5)

0.7 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Lifegain40 cards

40 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Mill10 cards

10 mill effects. Empty opponent libraries or fuel your graveyard.

Cleric Tribal9 cards

9 cleric creatures detected. Tribal synergies can create powerful board states.

Combos5 total